﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SGS.Rule
{
    public interface IGame
    {
        /*IPlayer[] Players
        {
            get;
            set;
        }*/

        void Start();

        void GameInit();

        void Stop();

        // ITurn WaitNextTurn();

        // void TurnAction(ITurnAction turnAction);
    }

    /*
    public interface IPlayerTurn
    {
        void OnRoundStarting();

        void OnJudgeStarting();

        void OnJudged();
    }*/

    

    
}
